With the Free Midland Duchies acting as a buffer between it and neighbouring Heidelgard to the west, Confederation of Free Towns to the North, the decadent intrigue ridden Kingdom of Varrunna to its east and the Saaltz Mountains to the south, Noble Serroya sits at the centre of Accitaine like a grand hub, its status as the most influential and generally most powerful of the 6 Great Nations rarely challenged.
It is a religious and cultural centre for the continent, but also a trade centre, acting as gateway to the Middle Lands for mercantile Heidelgard to the west; events within the Capital Tonnalta affect all parts of the continent in time, from small ripples to massive political shifts. Many assorted diplomats, merchants and others jostle and manoeuvre within the majestic walls of this city. Ruled as an absolute monarchy, the current King is Issuarto Sabil de Itterard, a man of intellect and learning, but also a great tactician and politician. He is ruler absolute over all matters temporal, though much prestige and power lies in the hands of his wife, the Royal Consort Ysabell Saquina, who he fiercely adores. He is also aided by his close ally and friend the Archimander (High Priest) Vessardad the 3rd; the Archimander is the Head of the Heart, one of the divisions of the Society of Harmony and the leader over all Priests, Bishops and Cardinals of the Church, though himself second within the Society to the Lord High Protector.
Many nobles and lords of varying title and power level make up the hereditary nobility and aristocracy of the Kingdom, and it is important to note that wealth, social status and ranking are completely separate issues within Serroya, as one can be of great social rank and superiority yet barely have 3 coins to ones name, something largely unheard of within the other nations. The court of the Palace of the Seasons is awash with courtiers and functionaries from all over the land and beyond, seeking to curry favour and ask boons of the King and his favourites, though they have had a harder time of late, as the current King knows his mind quite well and is only swayed on matters that he is inclined to agree upon.
The terrain of the Kingdom is characterised by the rolling hills and plains on its westerly borders, with great forests covering the northerly and easterly areas. Lumber is an important resource for the realm, with the various pines and evergreen forests of the northern forests and the deciduous ones to the east being carefully harvested and cultivated as sources of wood but also hunting and game. Tin and iron mines provide some support as well, though life as a central trade hub also brings wealth. A small Mithral mine also provides great wealth, seeing as it is only one of two such mines in all of known Accitaine.
Landlocked as it is, the Kingdom has no navy as such, though it has one of the larger Airship fleets to make up for it. The armed forces are unusual in that cavalry and mounted infantry make up the majority of the Kings personal soldiery, where Cavaliers of the Order of the Lion form the heart of the Kings Musketeers, an elite force of fervent royalists. Most infantry in wartime or crisis come from a levy of soldiers and guards sent or volunteered by the aristocracy, though quality can vary from young farmboys and street urchins all the way up to elite house guards depending upon their lords wealth or inclination. The foot soldiers of the King are called the Kings Guards, and have less prestige than the Musketeers, though one assumes no less loyalty for it. Important to note, the King can often count upon the military backing of the Archimander who can lend his support by his own personal Guards (called the Mandratines) as well as forces from the Society, almost entirely warriors and agents of the Hand.
The Musketeers of the King wear emerald green coats fronted by gold chased breastplates, armoured bucket topped high boots and either flamboyant wide brimmed hats with peacock feather for peacetime or light duty, or a steel helmet with a feather and a grilled faceguard, whilst the Guards have cream coloured coats and breeches and a golden sash around their middle. The levied troops are rarely uniformed, though they may wear a tabard or brassard indicating their employer.
The capital is also the centre of the Church of Korvaio, with the Great Cathedral dominating all structures, even the Kings Palace. Here in the Cathedral, thought to be dead centre of the world, is where the Archimander runs the general day to day of the Church, though not the Society it is part of (though as previously mentioned he is second within that organisation). It is a staggering, monolithic edifice and is as opulent within as it is magnificent without. Pilgrims come to this place in droves, bringing their trade and tribute with them as well; another reason for the supremacy of Serroya within the continent.
The national stereotype for a person here is proud, though with a sense of arch style about it; even a peasant or street trader knows he is a citizen of the greatest of the lands. The language, known as Sarrine, is regarded as the cultural pivot of opera, learning and fashion, with most non Serroyans who’d count themselves as cultured knowing it. The language is mellifluous, pleasing and expressive, with the accent applied to other tongues regarded as passing on the blessing.